Thursday, January 7, 2010
Twiddla vs. The Snow
Monday, August 17, 2009
Fun with TwiddleBot!
Monday, May 11, 2009
100,000 Meetings!
Wednesday, March 18, 2009
How not to talk to the Press
If you've been reading the paper lately, you probably heard the news that we've given up on the business, packed it in and applied for jobs at Dairy Queen. If you've been following Twiddla, however, and seen some of the cool new stuff that we've rolled out over the last few weeks, I think you'll agree that the above statement is not entirely true.
We have, it seems, been misquoted.
We did an interview with the New York Times recently about our fast product turnarounds, and the fact that between the two founders of Twiddla, we've been nominated for (and won) SXSW awards for two separate products in consecutive years. That's a pretty cool feat, and certainly one worth reporting.
Somewhere in the course of that interview, our man Ben was describing the roller-coaster ride that tech startups such as Twiddla tend to follow as they move from concept to prototype to successful product. It's best visualized in this chart that I'm redrawing from memory after having seen it on the whiteboard at YCombinator's office in Stanford.
Basically, every startup in the world follows this growth curve (with the exception of those that never make it onto the radar), and we did too. Winning SXSW gave us a ton of media attention and enough web traffic to choke a wildebeest. Naturally, that faded quickly enough and we were forced to stand on our own merit. We iterated rapidly and made lots of improvements to the product in the hopes of attracting and retaining users that stumbled across the site. After a few months, we started to see the fruits of that labor, as word-of-mouth traffic, blog traffic, and Twitter referrals came flowing in. Here we are a year later, and we've grown to the point where our average Monday traffic is roughly half what it was that day when the entire population of Japan checked it out, and real people are paying real money to use the thing.
In short, we're doing amazingly well.
Anyway, back to that interview. Naturally, reporters like to make their stories interesting, and they absolutely love controversial quotes. Especially if they have a great catch phrase like "Trough of Despair". So in hindsight, it seems obvious that after hearing Ben describe that chart, we'd get quoted the way we did. Never mind the part where (in the next sentence), we went on to talk about how great it's been now that we've climbed out of that trough. That would just add to the word count, and really, nobody cares about that part.
So I'll close with the advice that everybody who's ever talked to the press will tell you (and that we neglected to heed last week to our own peril.): Always expect that everything you say will be quoted out of context. Find a way to craft your sentences so that each one of them contains all the context they'll need to stand on their own. Don't be afraid of reporters, but keep in mind that their goal for the interview may be different than yours. You want to get your message out. They want to tell an interesting story. If you're smart, you'll make sure that the interesting parts of your story just happen to be the parts that make you look good.
Monday, February 16, 2009
Introducing Presentation Mode
"How many people can be in a single meeting?"
We get that question a lot when talking about Twiddla. Here's the answer we tend to give:"How many people can use a single blackboard?"
The idea here is that it's really more of a social issue than a technical one. We've had 200 people in a single meeting, and the server handled it just fine. It was a complete mess though. I guess another way of looking at it is: "How many people can you get onto a single conference call?" And that's where it starts to get interesting. The answer to that one is "As many as you like, provided that everybody is polite about it." And there's certainly evidence to support that view. I've seen conference calls with a couple hundred people listening that worked just great. Twiddla, however, works a bit different. It's FUN. So much fun that people sometimes forget to be polite. When you land in a meeting, the first thing you notice is that your cursor turns into a pencil. So naturally, the first thing you do is scribble something. We've seen this happen often enough, and it makes for fun demos when the audience discovers that they can simply type in the URL they see on the screen and hop in. Of course, this is why we've learned to make our point in the first 15 seconds of any demo, since it will immediately turn into a scribble-fest as soon as people start piling in. That's probably not the best thing to have happen if you're trying to use Twiddla for a training call, so today we're releasing "Presentation Mode", in all of its boring glory. Try it out when you get a chance. You can now declare yourself Benevolent Dictator For Life, and give yourself the sole power to change pages and mark things up. The other participants in your meeting will get Chat and Voice, and that's about it. Hopefully they'll behave themselves so that you can get some work done.Sunday, December 21, 2008
10 Zillion percent better at UI design
Tuesday, July 15, 2008
Press release for Twiistup 2008
Twiddla (www.twiddla.com), a free, no-setup
online collaboration tool, announced today that it will be showing off new features at
the upcoming Twiistup (www.twiistup.com) event on July 17th. Twiddla is one of
11 companies invited to “show off” to a sold-out audience of technology-, media- and
entertainment-types at the annual Los Angeles event.
Twiddla is a web-based platform that helps distributed teams meet virtually and
collaborate in real time by providing tools to create mark-ups of live Web sites,
uploaded images and documents, or a blank canvas. In addition to an advanced chat
feature, Twiddla offers an opportunity for collaborators to speak with one another via
PhoneFromHere.com.
“We are very excited to be sharing our new features at Twiistup,” said Benjamin
Satterfield, Co-founder and CEO of Twiddla. “We developed them in response to user
requests and we think they will enhance the experience of Twiddla significantly. We’re
looking forward to the community’s response.”
“With factors like the increasing number of geographically-dispersed teams and the high
cost of gas, the need for easy and effective online collaboration tools has never been
greater. Twiddla is the solution for anyone who wants to meet and collaborate online
without enlisting a tech support team or needing a big corporate budget,” said
Satterfield. “It’s painless, it’s easy, it’s fun, and it’s free.”
Twiistup is currently sold-out, but photos, blogs, and clips from the event will be
available on their website after the event.
Tuesday, April 8, 2008
Demo Girl gives Twiddla a Nice Walk Thru
Sunday, April 6, 2008
Twiddla Demo at NYC Tech Meetup
- Steve Rosenbaum: http://magnify.net
- Oliver Hurst-Hiller: http://DonorsChoose.org
- John Pavley: http://exchange.conte
- Mark Ghuneim: http://www.trendrr.com
- Ben Kaufman: http://kluster.com
- Ben Satterfield: http://twiddla.com
- Justin Ouellette: http://muxtape.com
- Nate Westheimer: http://bricabox.com
Saturday, March 22, 2008
Oh yeah, we won!
Tuesday, March 18, 2008
Peachpit Press, New Riders Interview at SXSWi
Saturday, February 9, 2008
Twiddla at SXSW!
Tuesday, August 28, 2007
Real Time Collaboration across a Distributed Team
Twiddla has come along quite a ways in the last few months. That is to say, Twiddla has come along nicely in the last few weeks, after having languished for 3 months while we concentrated on other development.
But now, the project that we originally needed Twiddla for is safely launched, and we have some room to breathe. We also have some interested parties that would like to see us get a product out the door.
Twiddla has a bunch of new whiteboarding features that will make it easier to get your point across in a web meeting. It has support for voice communications now, and a much cleaner user interface. There's a pretty new design on the way for the application itself, and hopefully we'll replace our train-wreck of a homepage shortly too.
In short, we're back at it again. We hope you stick around to see where we go from here!
Saturday, April 21, 2007
Looks like we're not getting bought by Google!
Wednesday, April 11, 2007
1000 Signups on Day One!
Actually, most of the credit will have to go to Reddit. The story went up there in the morning and quickly found its way onto page one. Before long, a steady stream of early-adopter type techno-folk were reading the article and following it to the site. They evidently told people about it and next thing you know we had a ton of new users turning up at Twiddla.com.
Uhh… Welcome! (yikes!)
Lessons from Day One
Massive-scale usability testing is quite a thing to behold. As it turns out, Twiddla is a pretty good platform for getting user feedback about the Twiddla experience. Early Monday morning, we opened up a couple "Show and Tell" sessions and invited people to hop in. People would stumble into these sessions at the rate of about one per minute, and immediately start asking the same questions: "Why is the pen so fat?" "Why does it cut the corners out of my circles?" "Whoa! Did you see that??? My line just turned orange halfway through drawing it!" We couldn't have gotten better feedback had we gone to these people's houses and stood next to them.Barriers to Entry
Around 2:00, somebody came into the Show and Tell and said that we shouldn't be making people register just to try the thing out. Yeah, we'd meant to have a simple "Let Me In as a Guest" button, but hadn't spent the time to build it. This guy had some pretty good points, so I stepped out for about 15 minutes and built the "Lemme In!" button. I pushed the build live and Things. Went. NUTS.
Suddenly we started getting new users showing up every 5 seconds. Of the next 300 people to sign in, only 4 of them bothered to create a username and password. Wow, talk about feedback. Break down that one last barrier to entry and everybody will give your thing a shot. It's too bad that we didn’t open this up sooner, since we had passed our initial user spike and things were actually slowing down when I pushed the "Lemme In" button live. Check out the graphs. I wonder how many people we lost during that peak period because we were asking them to sign up for our service just to try it out. Good lesson learned.
Little bugs bug people a lot
We hadn't spent any time polishing the application before going live. Granted, we didn't realize we were going live, but that's not really an excuse. People picked up on little things and sometimes decided not to dig any deeper. While the feedback we got was overwhelmingly positive, the emails we got saying "Love the Thing!" always ended with "Wish the pen wasn't so big". It would have been nice to get some more feedback along the lines of "What are you going to do about viewing sites that require a login?" I bet that if Twiddla looked a bit more professional out of the box, people might have found some more significant things to comment on.